Unlike several other classes and talent trees, Khaeli will be largely
unaffected by Patch 3.0.8 (which didn't go live today, but still —
it's on everyone's minds, it seems). I'm very much looking forward to
the fixes to Rapture, as I'm still on the low-end of the gear
requirements for my new guild, and I can use the mana regen. But that's a
bug fix, not a mulligan, and so unlike DKs, Holy Priests, and Hunters
(to name a few), I'm not terribly anxious or worried or eager about the
I am, however, a wee bit curious to see how the 6-second cooldown on
Circle of Healing impacts the Holy Priests in the guild, as before my
arrival, it seems the policy has been to require Priests to spec for
it. (A couple of priests have let me know they're thrilled to see
someone get to play Discipline.) When I was asked to respec for
Malygos, it was definitely a reminder that the guild relies heavily on
CoH (and not Wild Growth or Chain Heal) for AOE heals. In fact, in the
raids I've attended thus far, the healers have been exclusively
Paladins and Priests. I don't know yet if there's a regular Tree Druid
or Resto Shaman; but it doesn't seem that way.
And ah, the irony, as my alts are a druid and shaman.
Now that K- and I are on a PVE server and I can actually, you know,
play, I'm really looking forward to leveling both of these toons, and
it's a bonus that I can do so in order to provide the guild with some
Yeah, I said it: heals.
The thing is, I'd rather play Khaeli as Discipline than respec to AOE
heal as Holy. If the guild needs AOE heals, I'd rather play as a Resto
Shaman. If the guild needs a resto druid, then I'm confident I could
fill that role. Because if indeed the mantra is "bring the player,"
then bringing me means bringing a