As the acronym implies, MMOs are decidedly social endeavors. While WoW does provide a lot of content for players who prefer to avoid the “massively multiplayer” and play alone, at some point most of us must interact with others: to complete a quest, to join a guild, to make a trade, to run an instance, to raid. As such, the impression one makes on and the relationships one builds with other players can have a lasting impact on what one is able to do in-game.
Several events in-game lately have given me great pause about this social aspect, and I find myself rather surprised about the ways in which I am perceived. I’ve been gaming a long long time, and although I’m still the same player, I have a very different “reputation” in the different MMOs and when playing my different characters. It’s both puzzling and frustrating.
Everyone loves Juuniper. Everyone loves Fflewr. Everyone loves Khree. Logging into any of these characters results in instant-invites to groups, to raids. “You busy?” “You busy?” “You busy?”
Khaeli, not so much.
Khaeli, not at all.
Is it a game thing? A server thing?
A class thing? A spec thing?
Is it a “blog” thing?
Is it a “me” thing?